Rider of Red, aka Achilles, has a Noble Phantasm called Diatrekhōn Astēr Lonkhē: Spear-tip of the Star Traversing the Skies, that can uphold a completely fair one-on-one fight.In the Tournament of Power, which is a battle royale type fight, Gohan says their team has to work together to overwhelm their opponents, but Goku again says that he wants fights to be one on one. In Dragon Ball Super, when Goku Black and Future Zamasu gang up on him, Goku complains that fights are supposed to be one on one, but they don't care and keep attacking him.This contrasts him with his brother Eis, a Dirty Coward who will resort to every dirty trick in the book to win. Dragon Ball GT: Nuova Shenron is a Noble Demon who will only fight fairly, refusing unfair advantages and to stoop to desperate tactics no matter the situation.Ultimately subverted Cell chooses to destroy the ring after a while because he doesn't want his fight with Goku to be ended by something so trivial and discards the rules altogether the very minute he realizes he's losing. He gives Goku and the Z-Fighters ten days to prepare, and even sets boundaries, just like in the Tenkaichi Budokai, such as the possibility of losing by ring-out. Dragon Ball Z: The entire point of the Cell Games is this Cell intends to destroy the world unless he can be beaten in a tournament, fair and square.Piccolo, of course, couldn't care less about the tournament rules and just wants Goku dead. One-sided example: in Goku's fight with Piccolo Jr., Goku takes pains to avoid touching the ground outside the ring of the Tenkaichi Budokai and refuses to let his friends help him, so that he can be declared the winner after the fight is over.So when such professional assassins do run into him, there is an agreement on how the fight will start, and an agreement on how the fight will end, either by death for the loser, or the loser permanently leaving town and having his/her reputation permanently stained (which apparently is far worse in the assassin world). Most professional assassins wish to usurp the City Hunter at the top of the assassin food chain.See also Firearms Are Cowardly which may be invoked to keep the fight clean and fair. Contrast with the Combat Pragmatist, who only fights by the rules when it's to his benefit to do so. One of the standard codes by which Cultured Badasses operate. A villain who sees The Hero as a Worthy Opponent might invoke this Trope as well. There is some overlap with The Only One Allowed to Defeat You and Opponent Instruction. A formal, or at least culturally-recognized, Code of Honour in any adventure setting will virtually always include this trope. Throwing Down the Gauntlet is usually a requirement with this Trope, but not always vice-versa. Or they might be looking ahead to future battles, feeling that if they declare that there are no limits, then the other side will escalate as well next time, making this a matter of self-preservation.įormally staged battles, like Combat by Champion, Duel to the Death, or Gladiator Games, may require it you may lose if you cheat. ![]() It could also be that the two parties simply want to see it done right, so that there can be no squabbling about what could have been (even the playing field and settle this once and for all). Possibly the fate of the world hangs in the balance, but there's no reason why we can't be civil about it! We're not barbarians (and said barbarians who circumvent the rules get beaten/dressed down by both the hero and his opponent literal barbarians often follow this trope themselves)! Ultimately, it could be because the villain wants to maintain an air of dignity even in defeat, or maybe he just wants to show The Hero that he can beat him at his own game. Sure, this is an intense rivalry that must be settled once and for all. See, both parties understand that there are certain rules, unwritten or otherwise, that dictate how a battle can be waged, and they plan to see that they are upheld. Chances are they will pull out all the stops, and resort to some of the dirtiest and most underhanded tactics conceivable, right? It is abundantly clear from the story arc building up to this climactic battle that neither side will rest until the other is face down in a puddle of their own humiliation. So, let's look at what the situation has turned into: The Hero stands across the battlefield from the opponent, be it in the form of a Big Bad, Arch-Enemy, Lancer, Evil Counterpart, a Gentleman Thief, Rival (with or without a heel turn), you name it.
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